Razer’s everyday wireless headset gains a lighting ring, a better microphone and a 70-hour battery, and it’s the one headset I’d hand to someone who games at a desk and still wants to wear it out the door.
A headset built to be forgotten
The best gaming headset is the one you forget you’re wearing. Big surround claims, aggressive bass and a boom mic the size of a breadstick all look good on a box. None of it matters if the thing pinches after an hour, dies mid-week or needs a different dongle for every device on the desk.
The Barracuda line has been Razer’s answer to that problem for a few years now: a lighter, calmer, multiplatform headset that happens to be good at games rather than one that screams about it. The Barracuda X Chroma, which Razer released on October 24, 2024, is the most complete version of that idea. Razer kindly provided the unit for this review, part number RZ04-05220100-R3M1, with the headset listed as model RZ04-0522 and the USB-C dongle as RC30-0517.
I’ve used it every way it’s meant to be used. On PC over the 2.4GHz dongle, on PlayStation 5 and Nintendo Switch through the same dongle, on a phone over Bluetooth, and with both connections live at once, which is the trick that makes this headset what it is. The lighting ring is the headline. The reasons I’d recommend it sit elsewhere.
Technical specifications
| Specification | Razer Barracuda X Chroma |
|---|---|
| Part number (tested) | RZ04-05220100-R3M1 |
| Drivers | Razer TriForce 40mm |
| Frequency response | 20Hz to 20kHz |
| Impedance | 32 ohms |
| Microphone | Detachable Razer HyperClear Cardioid |
| Wireless | Razer HyperSpeed 2.4GHz (USB-C dongle) + Bluetooth 5.3 |
| Bluetooth codec | SBC |
| Rated wireless latency | 20ms (2.4GHz) |
| Multi-device | Razer SmartSwitch Dual Wireless |
| Lighting | Razer Chroma RGB, six zones |
| Battery | Up to 70 hours (lighting off), up to 30 hours (lighting on) |
| Fast charge | 15 minutes for about six hours |
| Weight | 285g |
| Compatibility | PC, Mac, PlayStation 5, PlayStation 4, Nintendo Switch, Android, iOS |
| Launch | October 24, 2024 |
Design, comfort and wearing it outside
Take the microphone off and the Barracuda X Chroma stops looking like a gaming headset at all. The earcups are clean ovals, the headband is a plain padded arc, and in black there’s nothing on the outside to announce what it’s for. It’s the rare headset from this category that can be worn on public transport without looking like it came straight from a LAN party.
At 285g, it’s 35g heavier than the Barracuda X it replaces, and that weight goes into the lighting hardware and the bigger battery. In practice, it still ranks among the lightest full-size wireless gaming headsets around. The headband is thick and soft enough to spread the load across the top of your head rather than concentrating it in one spot, and the clamping force is moderate, firm enough to stay put when you look down at a phone, gentle enough that glasses don’t dig in.
The earcushions are memory foam covered in breathable fabric. That fabric choice is what makes long sessions comfortable: ears stay cooler than they would under leatherette, and there’s none of the sweat build-up that makes a headset feel heavier than it is by the evening. The earcups swivel to follow the shape of your head, so the seal holds without you having to fiddle with it. I wore it through full evenings of play and whole working days of calls, and comfort never became the reason I took it off.
The build is plastic throughout. It doesn’t creak and it doesn’t feel cheap, but it also doesn’t feel like something to toss loose into a crowded backpack. The controls sit on the earcups and fall under the thumb quickly: a volume wheel, a microphone mute switch, a power button and the SmartSwitch button. Within a day, you stop looking for any of them.

Setup and the first hour
Plug the USB-C dongle into a PC, a PlayStation 5, a Switch or a Steam Deck, turn the headset on, and it connects. There’s nothing to configure for basic audio, which is exactly how a multiplatform headset should behave. The dongle is small enough to leave in a laptop or a handheld permanently.
Bluetooth pairing is the only step that needs instructions. Hold the SmartSwitch button for seven seconds, wait for the LED to flash blue, and pair it from your phone. After that, the headset remembers both links. It’s a one-time job, and then the headset simply reconnects to both whenever it powers on.
The one decision to make early is whether to install Razer Synapse on PC or the Razer Audio app on your phone, and you’ll want at least one of them to get the most out of the microphone and the lighting.

Software: Synapse and the Razer Audio app
The Barracuda X Chroma is supported by Synapse 4, not the older Synapse 3, which is worth knowing if you run a PC with a mix of older Razer hardware. Through it you get the equalizer, microphone gain, sidetone so you can hear your own voice and stop shouting into the chat, lighting control through Chroma Studio, 7.1 virtual surround, and power-saving settings like the auto-off timer.
The phone app is the better-designed of the two, and it’s the one I’d reach for day to day. It shows battery level at a glance, handles the equalizer and Chroma effects, and carries the Do Not Disturb toggle that stops incoming calls from breaking into game audio when you need to focus.
There are four onboard EQ presets: Game, Movie, Music and a Custom slot you define in either app. The presets live on the headset, so they follow it between devices, and the Custom slot means a phone-tuned curve comes with you when the dongle goes into a console. That’s the detail that makes the software useful beyond the PC.

Sound quality
The 40mm TriForce drivers are tuned for clarity rather than impact, and that’s the right call for a headset meant to be used for everything.
The midrange is where this headset excels. Voices in dialogue sit forward and clean, footsteps and reload sounds come through distinctly in a busy shooter, and instruments in the middle of a mix keep their shape. Treble is smooth rather than bright, which keeps long sessions from becoming fatiguing and means sibilance never bites. Stereo separation is good, and positional cues in competitive games are easy to read with the Game preset.
The low end is the obvious trade-off. Bass is present and tidy, but it’s restrained, and sub-bass doesn’t rumble the way a more consumer-tuned headset would. Explosions have weight without drama. If you want your action films to shake you, the Movie preset helps and a Custom curve helps more, but this was never going to be a bass headset. For games, calls and a wide range of music, I prefer it this way. For EDM and hip-hop fans, it’s the one caveat to take seriously.
Passive isolation is modest. The fabric cushions breathe, and the trade-off for that airflow is that some of the room gets in. There’s no active noise cancellation. At a desk that’s irrelevant. On a noisy commute, you’ll push the volume up more than you would with a travel headphone.
Virtual 7.1 surround is available on PC. It does widen the stage, and I’d keep it for single-player games and films rather than competitive play, where the stereo image is cleaner.

The microphone
Razer upgraded the detachable HyperClear Cardioid microphone for this model, and it’s one of the most meaningful changes over the Barracuda X. Voice capture is clear and natural, with more body in the lower register than most boom mics on gaming headsets in this class, and the cardioid pattern does a solid job of ignoring keyboard noise, a fan or a TV in the next room.
It’s good enough for work calls on Teams and Zoom, which is a real compliment for a gaming headset. For streaming or recording, a dedicated microphone will always sound better, but for team chat and Discord there’s nothing to apologize for.
Because it detaches, the boom comes off when you leave the house, which is what lets the headset pass for a pair of ordinary headphones. When you reattach it, push the plug fully into its socket; a boom that isn’t seated all the way is the first thing to check if your teammates say you sound distant.

SmartSwitch and connectivity
SmartSwitch Dual Wireless is the feature that turns a good headset into the one you use all day. The Barracuda X Chroma holds a 2.4GHz link and a Bluetooth link at the same time. Double-tap the SmartSwitch button and it flips between them. When a call comes in on the phone, the headset brings it through automatically, you take it, and when you hang up you’re back in the game without touching a menu. Switching is quick and reliable in both directions.
The 2.4GHz HyperSpeed link has a rated latency of 20ms, down from 35ms on the Barracuda X. In play, it’s indistinguishable from wired. Range and stability are excellent around a normal home.
Three connectivity limits need stating plainly, because they decide whether this headset suits you.
It doesn’t work with Xbox. The dongle speaks to PC, Mac, PlayStation and Switch, but Xbox consoles use their own wireless protocol, and the Barracuda X Chroma doesn’t support it. Xbox players should look at a model built for that console.
It has no 3.5mm jack. The Barracuda X had one, and the Chroma dropped it. Wired listening is possible over USB-C to a computer, but you can’t plug it into an airplane seat, an older controller or a DAC with an analog output.
Bluetooth uses SBC only. There’s no AAC, aptX or LDAC. For podcasts, video and calls, it’s perfectly clean. For critical music listening from a phone, the dongle into a laptop will sound better than Bluetooth ever will from this headset.
Chroma lighting and battery life
The lighting is better done than I expected. The six-zone ring on the earcups is diffuse rather than spotty, bright enough to read on camera, and it syncs with other Chroma hardware and the long list of games that support it. You don’t see it while wearing the headset, of course. The people it’s for are streamers, whose headset sits in shot for hours, and anyone who has built a desk around matched lighting. For everyone else, it’s a switch in the app.
That switch matters, because the lights have a real cost. With lighting off, Razer rates the battery at up to 70 hours over 2.4GHz, a 40 percent jump over the Barracuda X, and it’s the kind of battery life that turns charging into a weekly habit rather than a daily one. With lighting on, that figure drops to somewhere between 30 and 35 hours. That’s still a long time, but it’s less than half.
My recommendation is simple. Leave the lights off by default, turn them on when you stream or when the desk calls for it, and you get the best of both. When you do run low, a 15-minute USB-C charge gives you roughly six hours back, which is enough to rescue an evening.
Which Barracuda to buy
Razer still sells the plain Barracuda X alongside the Chroma, and the question is what the newer model actually gives you.
Over the Barracuda X, the Chroma adds the lighting, the upgraded microphone, 20 more hours of battery, faster 2.4GHz latency and a newer Bluetooth radio. It gives up 35g of lightness and the 3.5mm jack. The microphone and the battery are the upgrades that matter. The lighting is a bonus if you want it and a toggle if you don’t.
Within Razer’s own range, the full-size Barracuda and Barracuda Pro offer larger 50mm drivers and THX Spatial Audio, but they sit higher in the range, weigh 300g and 340g respectively, and are rated for 40 hours of battery. For most people, the X Chroma is the sweet spot of the line: the longest-lasting of the family, light enough to wear outside, and the only Barracuda with lighting. Unless you need 50mm drivers or THX, it’s the Barracuda I’d choose.

Verdict
The Razer Barracuda X Chroma is an outstanding everyday headset. It’s comfortable enough to forget, light enough to wear outside, and flexible enough to live between a PC, a PlayStation, a Switch and a phone without ever asking you to re-pair anything. The midrange is clear and detailed, the upgraded microphone is good enough for work, SmartSwitch removes the daily friction of juggling devices, and the battery with the lights off lasts long enough that you’ll lose track of when you last charged it.
It isn’t flawless. Bass fans will want more weight, the SBC-only Bluetooth limits phone music quality, the 3.5mm jack is gone, and Xbox owners are left out entirely. The lighting costs more than half the battery when it’s on. None of those is hidden, and none of them undermines what the headset does best.
Buy it if you play on PC, PlayStation or Switch, take calls on your phone during the day, and want one headset for both that you can also wear on the commute. Skip it if you game on Xbox, if you need a wired analog connection, or if you want a bass-heavy sound for films and electronic music.